TECHNICAL LIMITATIONS
The service uses world-class European technology — but the laws of physics make certain applications unsuitable for geostationary satellite connectivity.
WHY IS THERE LATENCY?
First leg — your request going up
~120 ms
Your signal travels 35,600 km from your device to the satellite in approximately 120 milliseconds.
Second leg — satellite to destination
~120 ms
The satellite re-routes your signal toward the destination on the ground — another 120 ms. The return journey is the same.
Third leg — hardware and server processing
~120 ms
Hardware and server processing time for signal handling and filtering adds another ~120 ms.
Fourth leg — from destination back up
~120 ms
Response data starts the return trip by going back up toward the satellite in about 120 ms.
Fifth leg — from satellite back to you
~120 ms
The response comes back down from the satellite to your location, adding another ~120 ms.
TOTAL RESPONSE TIME (PING)
~600 ms
Total round-trip time (ping)
↑ Up to satellite
240 ms
↓ Down from satellite
240 ms
⚙ Processing & servers
120 ms
WHAT WORKS AND WHAT DOES NOT
Online Gaming
Competitive games suffer from noticeable lag. Users will clearly feel the timing difference compared to players on ground networks.
Real-time Trading & Live Betting
Real-time stock trading or live betting will not deliver satisfactory results due to latency.
Video Calls
Possible but with noticeable delay. Do not expect instant sync — there is a small gap between speaking and response.
Voice Calls (VoIP)
Possible and acceptable. You may notice slight overlap in longer conversations.
Browsing & Email
Works excellently. Latency has zero practical effect on these activities.
Video Streaming
YouTube, Netflix, and all streaming services work perfectly. These apps use buffering and are not latency-sensitive.
Cloud Apps & ERP
Business systems and cloud apps work with full efficiency. This is the ideal use case for the service.
CCTV & IoT
CCTV cameras and smart devices work perfectly. Live camera streaming is fully supported.